Update: 17 may 2024
NOTE: DOWNLOAD THE NEW VERSION OF THE GAME TO BE ABLE TO PLAY! PREVIOUS VERSION OF THE GAME IS NO LONGER SUPPORTED AND CANNOT BE UPDATED.
Notable changes:
1) Added 15 new weapon skins to the existing Silver & Gold Case. All of them made by SilvercatzZ, besides "Dual Beretta 92 Opal" - made by Kinnerokhn/SilvercatzZ, and "Hunting Knife SE" - made by Kinnerokhn.
2) Added 7 new sprays to the existing Sprays Case. Authors: "Mila 3 Spray" by 감자탕, "Mila 4 Spray" by 감자탕/OrganneR, "Yuri 4 Spray" by ナリン/OrganneR, "Tammy 2 Spray" by DaBoiSupa/OrganneR, "Bang, Heart shot! Choi Ji Yoon Spray" + "You missed. Choi Ji Yoon (LE) Spray" + "Ka-Boom Mata fakka! Yuri (LE) Spray" by Yuu.
3) Previously there was no way to create baked lighting for custom CSO2 maps, cause CSS baked lighting generated via VRAD is not compatible with the CSO2 one. This was an issue for custom maps for 4+ years since first CSO2 servers appeared, and nobody found a way to solve this puzzle yet. So I decided to give this problem a try and I finally invented a way to create "proper" baked lighting for the CSO2 maps. Thus, some maps (more may be done in next updates) where the baked lighting was previously broken and disabled, were reworked to include it: DM_SEWER2, AIM_DUST, DUEL_DINER, UC_MUSEUM, UC_AZTEC, UC_SHUTDOWN, ZC_TRAINYARD, ZC_LABORATORY. And now they look great, even on par with original Nexon baked lighting. The only unimplemented and non-investigated thing left about custom CSO2 maps is cubemaps.
Small changes:
1) Added complex ban system to restrict users who ignore the server rules from entering the game and registering new accounts.
2) Implemented auto bunnyhopping in the Kreedz gamemode. Just hold SPACE BAR to jump constantly; no speed will be lost. To enable it, press button [C] -> [3].
3) Fixed UV map of Steyr TMP first-person model. Done by SilvercatzZ.
4) Fixed friend deletion when being inside the room.
5) Added automated way to donate to the server and get something in return. Press "Top up" button in your inventory to do that. Automated way works only for PayPal users.
6) In Zombie Commander gamemode the wheels of a moving train on ZC_TRAINYARD map now spins.
7) Fixed missing part of the arch (map geometry) on HS_DUST2.
8) Fixed disappearing crate on the "short" of DE_DUST2 and DE_DUST2_2X2 when you stay too far away from it.
9) Added button to UI to forcibly swap the team for any player inside the room. Only for Admins and GMs.
10) Fixed an inability to start the game if all players in the room are in the same team in specific gamemodes.
11) Another attempt to fix "Please, don't spam the server..." message when buying too much items ingame + Other bug fixes of the game launchers from Flicker.
12) Removed cheat flag from the console command "r_drawclipbrushes 2" (default value is 0). Use it to your advantage and investigate an invisible walls on the maps to see where you can potentially climb.